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If the duration is too short, you'll find it harder to get overlapping summons. Orphic Hammer. If you run all the party members through a respec with Withers, yes. Like, a normal 2nd level slot is something about Scorching Ray in terms of damage, right? But Spiritual Weapon needs 3 turns to land as much damage, 4 considering that it starts its turn later as a summon. BG3 is the third main game in the Baldur's Gate series. There is no restriction saying how many you can have out. ・Spiritual Weapon. See the. The flight is okay; what bothers me more is that it can be attacked (in 5e a spiritual weapon is invulnerable) plus enemies get attacks of opportunity against it. Given how it appears in the UI in the. It’s still useful as a quick dip for some extra burst for a melee class that doesn’t have a bonus action use already. Ok so it is sneak attack! since it seems to auto proc on threatened or enemies you have advantage on. One reason I wouldn't pick Spiritual Weapon at 10th level is that in higher level play, combats can become much more mobile than at lower levels. When the wearer Jumps, they deal DealDamage (1d4,Thunder) in a Distance (3) radius upon landing. Fireball - Changed area radius to 6m instead of 4m. The best Barbarian multiclass options in BG3. Damaging a target requires an attack roll (as opposed to a saving throw or an automatic hit) so Spell Sniper applies. Only one Spiritual Weapon may be summoned at any time. Adds the "Finesse" weapon property to Handaxes, Quarterstaffs, Spears, Sickles, and Katanas. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. Great Weapon Fighting is a superb choice when using two handed weapons. Resistant to Force. It doesnt use the spellcasting mod for the attack and in general really doesnt do any damage. damage in a 6m/20ft blast centered on the target. PM_FEET_PLS_TY. Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. Will also get two free spells from Life Domain. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. While spiritual weapon won't benefit from rage, it. 0. It remains useful up until lvl 5 where simply being a class that gets extra attack is usually better. 1. 2nd-level evocation. This spell summons a spectral weapon that can attack each turn without expending a precious action. The level 3 cleric spell Daylight can either. All Helmets In Baldur’s Gate 3 →. Duration: 10 turns. I did mean the fighting style (because it's pretty important for a dual wielding character), but I mixed up the name with a feat. 5d8 plus your spell casting mod. Equipment: Scale Mail, Leather Boots, Longsword, two Health Potions, Scroll of Revivify. EIP Gaming Baldur's Gate 3 Spiritual Weapon Spiritual Weapon Game: Baldur's Gate 3 Level 2 Evocation Spell Summon a floating, spectral weapon that. Proficiencies: Light Armour & Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords;. Finesse. Humans also get a handy Skill. break it. The Vengeance Paladin should make a great two-weapon fighter; add Charisma modifier to all weapon damage for 2 turns (bonus action, Oath charge). The Cleric class in Baldur’s Gate 3 is a fantastic choice for any party. 1K. The Finesse weapon property in BG3 can be found on multiple weapons within Daggers, Darts, Rapiers, Scimitars, and Shortswords. Weapons. At least one in your party needs to be spamming true strike as well. It can Fly using its Movement Speed. Weapon Properties in BG3. There are many facets to Spellcasting in BG3, and there’s a lot that goes into how each Spellcaster works, since they are all a little different. Tanking, healing. 67. that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. 4: wall of force. 0. Our goal is to do. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Nov 18, 2023 12:21 am Baldur's Gate Best Cleric multiclass builds in BG3 The gods have blessed these builds. so long as it doesn't have concentration it's good, otherwise ruined. This means that using your bonus action to cast a spell with a level (i. A lot of people like it, but I'm really not a big fan of the spell for the reasons you say. You may try to move it closer to the wall. A Necromancy School Wizard will automatically gain Animate Dead at class level 6, even if they learned it previously at class level 5. Hard to beat that for a 1-level dip; or as you said, several levels for fighting style (lvl 2), vow of enmity (lvl 3), smites, hunter's mark, and extra. r/BaldursGate3. . ← All Ranged Weapons In Baldur’s Gate 3. Read on to learn more about the Harped Sacredstriker, including its stats, effects, as well as how to get it, and more!. I feel like clerics are seriously lacking DPS right now due to the absence of the spiritual weapon spell. Add that to a Life Cleric in heavy armor, so you have solid healing with the Channel Divinity + good AC, and a lvl 3 cleric can carry the party. This means that using your bonus action to cast a spell with a level (i. Nothing quite like spamming sweet d10 scaling inflict wounds with easy advantage all the time, not having to worry about saving spell slots for bless/bane or heals. This is a rare weapon that requires proficiency in Martial. 1st level is cure wounds and healing word, with guiding bolt and inflict wounds as offensive options I get later. Here are 10 gameplay tips and tricks for playing a Life Domain Cleric in Baldur’s Gate 3: Heal Allies: focus on healing allies vs doing damage so your heavy hitters can spend actions and bonus action doing damage. There are three main classes that use quarterstaves in BG3: Sorcerer, Wizard, and Druid. They have proficiency with Simple weapons, Light Armour, Medium Armour, and Shields. bg3. Per page: 15 30 50. Fans of CRPGs and, more specifically, D&D 5e-inspired games have probably heard of Baldur’s Gate 3’s spiritual predecessor Solasta: Crown of the Magister from 2021. You can choose between several different weapons, and each has a. On a hit, the target takes force damage equal to 1d8 + your Spellcasting Ability modifier. All the information about the Spiritual Weapon: Spear spell in Baldur's Gate 3 (BG3). 7:40 you can see it there. " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range that lasts for. The Abyss Beckoners gloves give the wearer an aura that grants resistance to all damage except Psychic to any summoned creatures, but at the risk of being driven mad at the end of each round if they fail a wisdom saving throw. Starting once the player has unlocked a level two spell slot, the player can now summon a spiritual weapon at their side. Ideally though you don't want more then 2 for the most part. 2. Resistant to Force. It's description does not say it is an object; it can't be grabbed and can't. In 5th edition, this would require you having at least 13 DEX, but that is ignored in BG3. Spiritual Weapon: Greataxe is a Level 2 Evocation Spell. It allows spellcasters to summon a floating. This is a level 1 spell that, as a Reaction, allows you to increase your Armor Class by five points. The weapon becomes magical, receiving a +1 bonus to Attack and. Just wanted to show that you can respec into Cleric on multiple characters, use Divine Intervention to get the weapon and then respec back to your original class to. Casting Time: 1 bonus action. 1. Keeping enemies on the ground generates advantage and limits their mobility. During combat, it never seems to damage anyone with its aura - either on its turn or the enemy's. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. Summon a floating, spectral Halberd that attacks your enemies alongside you. ☆ Simple Character Creation Guide for beginners. - Spiritual Weapon, Aid (most efficient healing spell) After level 5, you will rarely want to use a weapon with her, and just use a Cantrip (e. Throwing a weapon is an attack action so should be able to be used for extra attack, bg3 is either bugged or badly implemented. • 6 days ago. With the 1d4 from ring and the 1d4 from gloves and the 2 from acid, 2 from rage: 1d10 + (2* str modifier) + 1d4 +1d4 +2 +2. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). BG3 simplifies it with a graphical representation. Re: Spiritual weapon. Yup, the weapon is a legendary mace with an healing ability. , spiritual weapon) or from using quickened spell (as is the case in this discussion about fireball), you CANNOT use your action to cast another spell with a level. Proficiency with this spear also unlocks the Rush Attack and Maiming Strike actions. " So the thought is to make your summons tankier but. Place Location Coordinates; Blighted Village: Basement of the house in the north of Blighted Village in a chest on the upper ledge in the northeast corner. Weapon Enchantment: +1. Sethan is one of the Greataxe Weapons in Baldur's Gate 3 . The seemingly endless possibilities and numerous. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. wiki] For how many seconds can you remember having summoned a spiritual weapon?Follow SmartName on:Twitch - - For cantrip, I use sacred flame the most with guidance being a nice little bonus. maybe even take a 3 level multiclass dip in cleric to pick up spiritual weapon (floating energy weapon that you can attack with in addition to normal. I might even go further as to say the text of the spell has to mention affecting creatures, and those creatures are your enemies. [UnpackedData>Shared>Public>Shared>Stats>Generated>Data] Typical weapon entry might look like this: new entry "WPN_Longsword". Do y'all have any preferences or reasoning you've been using to choose which weapon to wield? Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Share. If you want a bit more control and oomph to your attacks as well, Arcana Cleric can do so with Blade Cantrips. And finally the slinging shoes, yup they’re shoes they deal 2. In BG3 it's a little different, unfortunately. Spiritual Weapons are a type of creature in Baldur's Gate 3. And you can cast both create water and glyph of warding if you're hasted (via the spell or the potion). In the far north of the Sanctum where the Tiefling Dror Ragzlin is, you’ll find a gate with treasure behind it. Also, in Spiritual Weapon’s favor there is the bonus-action casting and force damage over fire. Here’s how to Inspect your Enemies in Baldur’s Gate 3: Hover your mouse pointer over the enemy and right click. Rogue, Fighter and Ranger; pure and mixed builds all work really well with dual hand crossbows. Like, i feel like it is super nerfed in this game vs the ttrpg. Excelling in all. The War Domain subclass adds Martial Weapon , Heavy Armor. Another limit can be the duration. It creates a magical hammer for use in combat. Probably want to go into turn based mode cause otherwise it doesn't last too long. She is a very useful character and has one of the best backstories in the game, making her the second act’s protagonist. Pros. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. You also have the ability to attack with a weapon if you so choose. r/BaldursGate3. Baldur's Gate 3 best weapons in Act 1. At higher levels, though, it really adds little value. Selune's Spear of Night is a legendary versatile weapon and the best spear in Baldur’s Gate 3. I also much prefer the more simple yet elegant style of the +1 Weapons over the alien look of the +2 Weapons with their blue glow, overuse of gold and the strange. Even if the spiritual weapon is a ranged weapon, use the spell’s range, not the weapon’s normal range increment, and switching targets still is a move action. Phantom Steed = Horse. You cannot cast leveled spells without spellslots. Divine Intervention is acquired when your Cleric hits Level 10. Contents. 1 - In BG3, it adds it to every instance of damage, not a bug, just a change Larian made, the feature is written differently. Swing your weapon in a large arc to attack up to 3 enemies at once. It can Fly using its Movement Speed. 1)Spiritual weapon spell (can't cast a main action spell since you are using a leveled spell as bonus action. Greataxes are Two-Handed Martial Weapons in BG3 that can only be two-handed, dealing 1-12 Damage without enchantments. The spellplague destroyed most magical artifacts in the world. Mar 2, 2023, 11:13 am. Deals an additional 2d6 Piercing damage to certain creatures that sport multiple sets of. If you are out, depending on your class, you will need to take either a short or long rest to cast another. Great Weapon Master Make an additional melee attack as a bonus action of landing a critical hit or finishing blow and gain an additional 10 damage on attacks, but you make. If you. Spiritual Weapon: Amazing, amazing spell. Gather your party and venture forth!By Omer Dursun On Sep 4, 2023. The weapon is Ethereal, Immune to Psychic. But I don't think it makes Clerics into some powerhouse OP class. Joined: Sep 2020. In BG3, our best Gale build makes use of both the Wizard and Cleric classes to maximize their synergy. fextralife. Telekinetic, do not exist in BG3 as they come from Tasha's. Baldur’s Gate 3 is an immersive roleplaying game set in the Dungeons & Dragons universe. with all the verticality on BG3 i find my weapon just wandering around getting to enemies than doing anything else. They can be summoned to a spellcaster's aid with the spell Spiritual Weapon. Now, for those of you who don't know the spell, here its description: Spiritual Weapon. Available to Clerics at 2nd level, Spiritual Weapon stands out as one of the best spells in the game relative to its low spell slot requirement. That sounds like Spiritual Weapon to me. break it. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Weapons are usually obtained as rewards. These two titles are, as of now, the only video game adaptations of the Dungeons & Dragons 5e ruleset. 11 combinations with: Permanent. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. (Bigby's Hand is also a top-tier wizard spell, and wizards generally get better damage - clerics get better class features, better HD, better weapon / armor proficiencies, and so on; the fact that spells like Bigby's Hand are better than comparable Cleric spells is the whole reason to. Spiritual weapon does not continue attacking automatically. When cast at 4th level, the base damage is 2d8, and when cast at 5th it could be 2. So how many can you cast before the first one runs out. 3. So, yes, you can throw multiple times in one round. Spiritual weapon is a spell that only does exactly what it says it does. That means you need to use it only in the most dire of all situations, as the divine entities and powers that be won’t give you infinite favors. Gust of Wind. BG3 is the third main game in the Baldur's Gate series. Only one Spiritual Weapon may be summoned at any time. If any of your characters has the chance to learn this Reaction, take it. Heavy armor and martial weapons proficiency: Deal damage and soak up just as much. Spiritual Weapon. 1d12 + 2 Slashing. But even still, I'd usually prefer to spend the spell slot on something more impactful. It's too high a slot for something that requires an attack role every round and can easily be lost. See full list on baldursgate3. I was expecting a big hitter for clerics at level 5. In BG3, you actually have to hurt a creature for sanctuary to end. They can fight well, but never as well as a primary warrior class. Beacon of hope doesn't break sanctuary. Inflict Wounds. Spell selection, area damage, crowd control. I feel like clerics are seriously lacking DPS right now due to the absence of the spiritual weapon spell. The Spear is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Weapon Skills. Breaking down the spell description: You create a floating, spectral weapon within range. BG3 is the third main game in the Baldur's Gate series. 15 960. So how many can you cast before the first one runs out. While the damage isn't high, it's at least Force type, so usually irresistible. Level 3: R emove the Sanctuary spell and get Spiritual Weapon instead. BG3 Magic Weapon Information. With a damage range of 6 to 13, it's no slouch. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 3. A spell with the Concentration tag requires the caster to continuously put focus into the spell in order to maintain its effects. Greataxe: Martial Proficiency, Two-Handed. Opportunity Attack is a Reaction in Baldur's Gate 3. Owing to its potentially immense power and ability to trivialize encounters, however, Divine Intervention can truly only be used once per character. Allies within 9m also regain 1-6 hit points. 2x Minor elemental, 5. In looking at spiritual weapon: As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. The Disengage Action allows creatures to avoid provoking opportunity attacks. BG3 Spirit Guardians is one of the most versatile and powerful spells available to Clerics. Weapons serve the purpose of dealing damage to various entities, ranging from doors and crates to monsters and NPCs. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. This mace offers 1d6+6 bludgeoning damage, an. Flawed Helldusk Gloves. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. This pak forces the story to recompile, allowing pak mods to work with the Full Release of Baldur's Gate 3. It's decently strong but just doesn't feel right to use. Ideally though you don't want more then 2 for the most part. Tav00001. Re: Spiritual weapon. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. BG3 Sanctuary Information. Damage/Effect. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Spiritual Weapon is a Spell in Baldur's Gate 3. Welcome to EIP Gaming! EIP Gaming is a site for gamers looking for gaming guides and gaming news!We cover a variety of games including World of Warcraft, Cyberpunk 2077, Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim, Valheim, The Outer Worlds, Dead by Daylight, Death’s Door, The Forgotten City, ICARUS, Elden Ring, Sifu, Stranger of Paradise: FFO, Hogwarts Legacy, Starfield, Rust, Stray. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. Fighting style; two weapon fighting only allows to add the ability bonus to your offhand attack. Spells either last for a specific amount of time, or last for a duration of 'sustained' which means that the duration will. War cleric is a nice lvl 1 option if you want multiple weapon attacks at the start and armor and weapon proficiency. ago. Cleric damage output is already going to be very skewed with the long rest situation, such easy advantage, and easy healing from so many other sources. Clerics in Baldur's Gate 3 can take up multiple roles in a party. Now, for those of you who don't know the spell, here its description: Spiritual Weapon. The Duergar race is one of the best races for Clerics in Baldur's Gate 3 because of their powerful Duergar Resilience passive, which is granted from level 1. Adding to the range of spirit guardians might help or might make it OP. Each weapon comes with appropriate weapon type skills, including the likes of Concussive Smash, Lacerate, and Piercing Strike. Each Domain provides a unique set of new spells for the Cleric to. Divine Intervention is, sadly, a one-time use spell in Baldur’s Gate 3. Who needs difficulty modes at. You have to keep in mind it's only a single bonus action and doesn't take concentration, so it doesn't have to be super powerful. Only one Spiritual Weapon may be summoned at any time. Sethan: Spiritual Greataxe: Summon a spiritual twin of Sethan, dealing 3d8 + Spellcasting Modifier Force. Rogue’s get Expertise, which is literally double proficiency, in up to four skills and there is an optional rule that grants any class expertise if they have two proficiency sources for the same skill. • 3 yr. BG3 is the third main game in the Baldur's Gate series. The Trident is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Second attack is worded as “when you take the attack action”, not “you have two attack actions”. 1. One of the best frontliners in the game with access to a high Armor Class and Hit PointsBaldur's Gate 3. It overcomes resistances to bludgeoning, piercing and slashing damage from non-magical weapons. 65 = 6. Spiritual Weapons are a type of creature in Baldur's Gate 3. Lathander's Blessing – Once per Long Rest, when your hit points are reduced to 0, you regain 2-12 hit points. Spiritual Weapon is a cleric spell that brings a remote-controlled weapon into the fight. This point can be illustrated with a Rogue vs a Fighter at level 5:. This mod contains the minimum amount of files and. . Low durability, complexity, no Metamagic. Create Undead = Ghoul. Joined: Jun 2020. These are things that no one here can know, so ultimately the answers. While the sacrifice of my reaction hurts, my Paladin typically fights side-by-side Karlach or a spiritual weapon, both of which can deliver an opportunity attack for him. At 3rd level, you learn a ritual that creates a magical bond between yourself and one weapon. One of the big limitations on clerics in BG3 during EA is the lack of core spells like Spiritual Weapon. The added damage and the ability to engage enemies from a distance provide both offense and tactical flexibility. Spiritual Weapon One of my favorite cleric spells in 5e, and it's absolutely awful. This also replaces the concept of 'concentration' as a duration for spells. ago At the tabletop spiritual weapon requires your bonus action to move and attack. #7. The Shouting Fencer: Barbarian 7/Rogue 5. Key Takeaways. And a Spiritual Weapon weapon attack. Enraged Throw adds an additional +str damage modifier to each throw which stacks when you throw weapons. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. 175 damage per round Either way you choose to do it you gain 1 round of spirit guardians or 1 spiritual weapon attack extra. Think about what you want from cleric. Once they hit level 10, everybody gets Divine Intervention for a wonderful little exploit. Use it. Cantrips however, do not require spellslots and can be cast at will. The point of the above illustration is to show how the spiritual weapon, once created with a Bonus action, can be used with a Bonus action to attack on subsequent turns in combination with a variety of other Actions. The spell specifies that the spiritual weapon can only make the attack when the caster chooses to spend thier bonus actuon to do so. Orphic Hammer. No multiple spell casts restriction + spiritual weapon not taking a bonus action = cleric sorc multiclass stonks go WAYY up. Grab a shield and a one handed weapon with heavy armour and stay on the front lines using your wrath of the storm to punish those who get through your high AC, use spiritual weapon and spirit guardians to create a nice controlled frontline and pop a high damage lightning or Thunder spell combined with destructive wrath to max the damage. Alert is a Feat you can get when you reach Level 4 at the earliest in Baldur's Gate 3 (BG3). Damage/Effect. The base game cleric only really has sacred flame- a dex save for 1d8 radiant damage, and a mace (part of starting equipment) for 1d6+str bludgeoning. 1. At higher levels blight is decent single target damage, but spells like banishment and contagion are often. Spirit Guardians is the #1 cleric offensive spell, and Bless is the #1 cleric buff spell. The spiritual weapon does not do piercing, bludgeoning, or slashing. ) to any attack and damage rolls made with this weapon. The weapon lasts 10 rounds, has decent durability, does a reasonable amount of damage, and has a non-negligible chance to hit. This spell is kind of vital for any cleric to do decent, consistent damage. Weapons can have various special properties: Property. But that 20' movement makes it harder and harder to bring it to bear as the combats become more and more effected by flying, high speeds, misty steps, and other. As a bonus action, you summon a spectral weapon that independently makes attacks each round – no action required on your part. A spiritual weapon (created by the spell of the same name) uses your bonus action for movement and attacking. There is no restriction saying how many you can have out. it is the Eldredge blast of cleric spellsThough both spells give you a bonus action attack, there are too many other spells you can’t cast when you’re maintaining concentration on Flaming Sphere. Spiritual Weapon is a bonus action, and its subsequent movements and attacks are all bonus actions. Clerics also get animate dead for skeleton or zombie minions. •. You can still take damage from area spells. Spiritual Weapon Enhanced. It can be wielded in either one hand or two; as a one-handed weapon, it dishes out. Command: Prone breaks concentration and gives your party Advantage Command: Drop Weapon makes weapon users useless (they never pick it back up. They have a range of 1. Only one Spiritual Weapon may be summoned at. Spiritual Weapon: 2: Bonus action that summons a weapon type to aid you in battle. 8 310 How to Get Harped Sacredstriker Bought from Lorroakan's. Orphic Hammer. " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range. First, let’s take a look at which Classes can cast. Description: You or an ally cannot be targeted until you attack or harm a creature. This spell is a variant of the Level 2 Evocation Spell, Spiritual Weapon. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. Take away its Fly action or fix the obvious bug. Here is a list of spells I would like to see added. Originally posted by Hex: This is 5e, magical weapons are non-existent. The vertical distance still counts as movement for flying so when you fly up a. Specifically this guide instructs you on how to create the Nightsong armor. For the same reason as Spiritual Weapon. Not only are they Proficient with all forms of Armour, but also all forms of Weapons and Shields, and they can heal themselves once per Short Rest with their Second Wind Class Feature. 173. Some of the best Finesse weapons in Baldur’s Gate 3 are listed. I disagree about light though, because it does say you can cast it on an object a hostile creature wears, and the creature can make a saving throw to avoid it. Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft. I'm entirely unsure how to gauge which weapon is appropriate for any given situation - the only exception is maul, in the event that an enemy seems to have a particularly potent.